Tom Smith - Developer











Skills

3DS Max - 3D Modelling Pipeline, Unwrapping, Rigging, Skinning, Animation

Unreal Engine 4 - Game Mechanics Blueprints, Lighting

PhotoShop, Quixel Suite - Texturing, Graphic Design

Substance Painter/Designer

Mudbox - Sculpting

Maya - 3D Modelling Pipeline, Unwrapping

Premiere Pro - Video Editing

Speedtree

Concept Art

About Us

Matt Atkinson - Developer











Skills

3DS Max - 3D Rigging, Skinning, Animation, Modelling

Unreal Engine 4 - Game Mechanics Blueprints, Animation Blueprints, User Interface.

PhotoShop - Texturing, Graphic Design

Premiere Pro - Video Editing

Cortex - Motion Capture Cleanup

MotionBuilder - Motion Capture Retargeting

Sekrit was founded by Thomas Smith and Matthew Atkinson in September 2016. After creating TYRED in a game jam we were passionate about continuing the development of the game; we also have future projects planned once TYRED complete.

Computer Games Animation - First Class Degree with Honours

I’m a hardworking animator and (self-proclaimed) UE4 wizard. Games are my passion, whether I’m playing them or creating them.




Computer Games Art - First Class Degree with Honours


I am ambitious with projects, I’m a keen and enthusiastic artist who is passionate to learn and develop my skills.




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